Design. Build. Code.
One pipeline, ages 6–12.
TechNest Academy is a hands-on electronics & STEM lab where kids move real components, wire real circuits, and write real code — the same pipeline engineers use, scaled for young builders.
An enrichment path, not an activity hour
Every session moves a child forward along one continuous track — from sketching an idea, to wiring it with real components, to giving it logic through code.
Snap Circuits and Arduino-compatible hardware — not toy simulations of engineering, the real thing.
Every class follows Design → Build → Code, so skills compound instead of resetting each week.
Low student-to-mentor ratios so every child actually gets their hands on the board.
Juniors feed into Explorers, which feeds into future AI-literacy and 3D-modeling tracks.
Two tiers, one continuous path
First Circuits
Kids build their first working circuits with Snap Circuits Jr. — lighting an LED, spinning a motor, closing a switch — and start naming how electricity moves.
- Circuit basics & component ID
- Cause-and-effect design thinking
- First unplugged coding logic
Circuits to Code
With Snap Circuits Extreme and an Arduino-compatible module, Explorers measure real voltage, apply Ohm's law, and write block-based code to control their own builds.
- Ohm's law & multimeter use
- Boolean logic & block-based coding
- Independent build projects
Two paths, one pipeline
Every path runs on the same Design → Build → Code structure across two age tiers. Choose a path to see the full curriculum.
First Circuits
Juniors get their hands on real snap-together components from day one. No soldering, no risk — just fast, visible cause and effect that keeps 6–8 year-olds hooked while they learn how electricity actually behaves.
Sketch a simple idea — a light, a fan, an alarm — before touching a single piece.
Snap the circuit together and identify each component by name and job.
Unplugged logic games introduce sequencing and if/then thinking.
A child who can...
- Name and identify 10+ circuit components
- Build a working circuit from a simple diagram
- Explain what a switch, LED, and motor each do
- Describe a project idea before building it
Circuits to Code
Explorers step up to real measurement and real programming. They learn why a circuit behaves the way it does, then write the block-based code that controls it — the on-ramp to future AI-literacy and 3D-modeling tracks.
Plan multi-component builds, factoring in voltage, resistance, and logic flow.
Apply Ohm's law and take real multimeter readings while assembling advanced circuits.
Use block-based programming and Boolean logic to control the build in real time.
A child who can...
- Take and interpret a multimeter reading
- Apply Ohm's law to size a simple circuit
- Write block-based code to control hardware
- Complete an independent build from concept to demo
First Scratch Projects
Juniors open Scratch and start telling stories with it — choosing characters, making them move, talk, and react. No syntax to memorize — just drag, snap, and watch it run, building an intuitive feel for how programs are built from small pieces.
Storyboard a simple animation or game idea before opening Scratch.
Choose sprites and backdrops and arrange them on the stage.
Snap together motion, sound, and look blocks to bring the story to life.
A child who can...
- Recognize and use 10+ basic Scratch blocks
- Build a simple animated story with multiple sprites
- Sequence actions correctly, step by step
- Explain what a "block" and a "sprite" are
From Blocks to Logic
Explorers move from simple animations to real interactive games. They plan game rules before coding, then use loops, variables, and conditionals in Scratch to bring scoring, win/lose states, and player controls to life.
Plan a game concept with rules, scoring, and win/lose conditions.
Structure the project with multiple sprites, backdrops, and custom blocks.
Apply loops, variables, and conditional logic to create real gameplay.
A child who can...
- Use variables to track score or lives
- Apply loops and if/else logic in a project
- Build a playable game from concept to demo
- Debug and improve their own code
Not sure which track fits your child? We place every new student after a short hands-on trial session.
Built for builders
TechNest Academy exists because Dammam's kids deserve more than a screen-time activity — they deserve a structured path into how things actually work.
Why Design → Build → Code
Design
Before any wire is snapped into place, a child has to describe what they're trying to make and why. This is the habit we protect most: think before you build. It's the same discipline behind every engineering discipline, just introduced at age six instead of twenty-six.
Build
Hands-on assembly with real components — Snap Circuits, and later Arduino-compatible modules — turns an abstract idea into something that lights up, spins, or beeps. Mistakes here are cheap and instructive, which is exactly the point.
Code
Once a build works physically, code gives it behavior. Starting with unplugged logic for our youngest students and moving to block-based programming for Explorers, this is where a circuit becomes a system a child actually controls.
Dammam, Eastern Province
Serving families across the Eastern Province.
Split across Juniors and Explorers tracks.
Future tracks building on the same pipeline.
The people behind the pipeline
A small team of educators and engineers who actually build the circuits they teach.
Sherief
Founder & Main InstructorFounder of TechNest Academy and lead instructor behind its Design → Build → Code curriculum. Full bio coming soon.
Bio to be finalizedYasmien Farrag
Educational AdvisorYasmien Farrag is TechNest Academy's Educational Advisor, an educational consultant who helps shape how the curriculum is structured and delivered. Full bio coming soon.
Bio to be finalizedAlaa Fouad
Electronics EngineerAlaa Fouad is an electronics engineer with 15 years of experience manufacturing and programming electronic circuits for international companies. Full bio coming soon.
Bio to be finalizedLet's plug your child in
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